How to choose rewards: small, right away, decided ahead
A reward isn't a bribe. It's a signal that says "you did it."
Three things that make a good reward
- Small. You should be able to give it every day. A bite of a snack, one favorite song, 5 minutes of play
- Right away. Give it right when the routine ends. If it comes later, it's hard to tell what it's for
- Decided ahead. Before starting, show "when you're done, you get ___." That's different from a surprise at the end
What to use as a reward
The best reward is what your child likes right now. It may be different from what you think is good. Try showing two or three options and letting your child choose.
- Something to eat: a little of a favorite snack
- Something to do: swinging, playing with blocks, 10 minutes of videos
- Something together: a hug, a high five, reading a book together
- Something to collect: stickers, stars
Collecting stars and stickers
Give one star for each finished card, and let the collected stars add up to a bigger reward. In a long routine where the end feels far away, this keeps your child going along the way.
In ELUM, each time your child checks off a card, they hear praise and get a star. When the routine is done, the reward you wrote ahead of time appears on screen.
Fade rewards little by little
Once the routine feels familiar, move from a reward every time to every other day, and from objects to praise. Always keep the reward you promised, and don't take it away as a punishment when a routine isn't finished.
Frequently asked questions
Can I use videos as a reward?
Without a reward, my child won't do it at all.
This article is a guide for everyday routines. ELUM does not replace diagnosis or treatment.

